Passos no cascalho atrás de você. Uma janela se quebra duas casas adiante. Um helicóptero se aproxima com suprimentos, e você não é o único que ouviu. Zero Hour Assault é um jogo de tiro online rápido, jogado totalmente pelo som: você mira, se move, dirige e luta só com o som, contra jogadores reais do mundo todo.
Entre em uma partida em um dos vinte e dois modos, ou salte de paraquedas em Brackenford, uma cidade aberta onde a luta nunca para. É gratuito e foi feito desde a primeira linha para pessoas cegas e com baixa visão.
Funciona com seu leitor de tela ou com a voz integrada
Chat de voz
Download
Escolha sua plataforma. O jogo é gratuito. No Windows, descompacte a pasta e abra zero_hour_assault.exe; os sons já estão dentro. As próximas atualizações são baixadas pelo próprio jogo.
No Windows se joga com o teclado e, se quiser, com mouse ou joystick. No Android, iPhone e iPad se joga com gestos de toque. Um teclado físico funciona no servidor do Windows, que os jogadores de celular podem escolher no menu principal.
Ao vivo
9 jogadores online agora
Os jogadores de Windows e os de celular têm servidores próprios de propósito, então cada um tem a sua lista. Os números têm cerca de 20 segundos e se atualizam sozinhos uma vez por minuto. Membros da equipe trabalhando de forma invisível e jogadores com perfil privado não aparecem pelo nome.
Servidor do Windows (jogadores no Windows)
Jogadores online
5
No lobby
2
No freedom fight
3
Em partidas
0
Quem está online
JESUS, no freedom fight
markus, no freedom fight
nevusaradán, no lobby
the_shadow, no freedom fight
tormentor, no lobby
Partidas
Nenhuma partida aberta agora. Qualquer um pode criar uma no lobby.
Mensagem do dia
Zero Hour Assault is back, and it is bigger than ever!
Hello everyone,
Zero Hour Assault 2.0.0 is out now. This is the biggest update in the history of the game, built on a completely new engine.
First, the most important news: nobody lost anything. Your accounts, characters, groups, communities, bases, items and zero tokens are all exactly where you left them, on both the computer and the mobile server. Just log in and play.
To give everyone a fresh start, we have also lifted every ban on both servers. Everybody gets a second chance. Please use it well.
Download:
Windows: https://audiowander.com/zero_hour_assault.zip
Android (Google Play): https://play.google.com/store/apps/details?id=com.nbmstudios.zero_hour_assault
iPhone: the update is coming to the App Store very soon.
Website: https://audiowander.com/zero-hour-assault.php
One small thing: to keep every account safe, the first time you log in, the game mails a code to your e-mail address and asks for it once. After that you log in exactly as before. Please make sure you can open the e-mail address of your account.
And when you loged in, please change your password if you want, to keep your account safe.
A few words from us:
We owe you an apology. For a long time we left you alone with the game, with too few updates and too little care. We are truly sorry for that. That time is over: we are back, and we are here to stay.
Zero Hour Assault belongs to us. We hold the license of the game, and we have already taken action against the copies of it that are being shared as other games. The real Zero Hour Assault is the one you get from the links above.
The staff team will no longer be made of random people. From now on the team will be careful, fair and honest, and cheating by staff will not be tolerated. If you see something wrong, report it from the game menu and we will look at it.
Your voice matters. Every suggestion will be read and listened to. Write it in this group or send a ticket from the game. Many of the new features below came from players.
The top 10 new features:
1. Brackenford, a brand new freedom fight city: about 60 buildings to enter, stairs up to the roofs, an underground railway, around 220 chests, 735 windows you can break, storms, airdrops and helicopter extractions.
2. Nine new match modes: Battle Royale, Search and Destroy, Team Deathmatch, Kill Confirmed, Hardpoint, Gun Game, Infected, Blackout and Squad Rounds. Computer-controlled fighters fill the empty seats, so you can always start a match.
3. Zero Plus: player levels from 1 to 100 with prestige stars, a monthly Season Pass, daily and weekly missions, more than 50 achievements, titles, badges and kill signatures.
4. Ranked play with eight divisions from Iron to Grandmaster, a bounty board, rivals and many leaderboards.
5. Real combat: walls stop every bullet, and instead of dying at once you are knocked down, and your friends can lift you back up.
6. New weapons: the AK-47, MKEK MPT-76, Tayfun, M1 Garand and the KS-123 shotgun, with a weapon guide that compares them.
7. Motors and bikes are back, with a dashboard, nitro, locks, repairs and sprint trials.
8. More than 20 new items, among them the med kit, smoke grenade, flashbang, frag grenade, decoy, poison vial, silent boots and thermal scanner.
9. An auction house, weekly group wars, base alarms, secret safes and a trust list for your base door.
10. Fair play for everyone: every character has the same health, speed and damage, the server checks walls and falls, alt accounts cannot pass tokens or loot, and paying never gives combat power.
And that is only the top 10. Since the update work began, more than 400 new features, nearly 300 improvements and more than 100 fixes went into the game, over 800 changes in total. You also get daily rewards, a new lobby with a shooting range, an arena announcer, server events every 3 hours, and full Arabic, Spanish, Portuguese and Turkish translations. The full list is in the game.
Thank you for staying with us. See you on the battlefield!
NBM Studios
Servidor móvel (jogadores no Android, iPhone e iPad)
Jogadores online
4
No lobby
2
No freedom fight
2
Em partidas
0
Quem está online
Avenger, no freedom fight
dmb, no lobby
indra, assistindo a uma luta
Zero, no freedom fight
Partidas
Nenhuma partida aberta agora. Qualquer um pode criar uma no lobby.
Mensagem do dia
Zero Hour Assault is back, and it is bigger than ever!
Hello everyone,
Zero Hour Assault 2.0.0 is out now. This is the biggest update in the history of the game, built on a completely new engine.
First, the most important news: nobody lost anything. Your accounts, characters, groups, communities, bases, items and zero tokens are all exactly where you left them, on both the computer and the mobile server. Just log in and play.
To give everyone a fresh start, we have also lifted every ban on both servers. Everybody gets a second chance. Please use it well.
Download:
Windows: https://audiowander.com/zero_hour_assault.zip
Android (Google Play): https://play.google.com/store/apps/details?id=com.nbmstudios.zero_hour_assault
iPhone: the update is coming to the App Store very soon.
Website: https://audiowander.com/zero-hour-assault.php
One small thing: to keep every account safe, the first time you log in, the game mails a code to your e-mail address and asks for it once. After that you log in exactly as before. Please make sure you can open the e-mail address of your account.
And when you loged in, please change your password if you want, to keep your account safe.
A few words from us:
We owe you an apology. For a long time we left you alone with the game, with too few updates and too little care. We are truly sorry for that. That time is over: we are back, and we are here to stay.
Zero Hour Assault belongs to us. We hold the license of the game, and we have already taken action against the copies of it that are being shared as other games. The real Zero Hour Assault is the one you get from the links above.
The staff team will no longer be made of random people. From now on the team will be careful, fair and honest, and cheating by staff will not be tolerated. If you see something wrong, report it from the game menu and we will look at it.
Your voice matters. Every suggestion will be read and listened to. Write it in this group or send a ticket from the game. Many of the new features below came from players.
The top 10 new features:
1. Brackenford, a brand new freedom fight city: about 60 buildings to enter, stairs up to the roofs, an underground railway, around 220 chests, 735 windows you can break, storms, airdrops and helicopter extractions.
2. Nine new match modes: Battle Royale, Search and Destroy, Team Deathmatch, Kill Confirmed, Hardpoint, Gun Game, Infected, Blackout and Squad Rounds. Computer-controlled fighters fill the empty seats, so you can always start a match.
3. Zero Plus: player levels from 1 to 100 with prestige stars, a monthly Season Pass, daily and weekly missions, more than 50 achievements, titles, badges and kill signatures.
4. Ranked play with eight divisions from Iron to Grandmaster, a bounty board, rivals and many leaderboards.
5. Real combat: walls stop every bullet, and instead of dying at once you are knocked down, and your friends can lift you back up.
6. New weapons: the AK-47, MKEK MPT-76, Tayfun, M1 Garand and the KS-123 shotgun, with a weapon guide that compares them.
7. Motors and bikes are back, with a dashboard, nitro, locks, repairs and sprint trials.
8. More than 20 new items, among them the med kit, smoke grenade, flashbang, frag grenade, decoy, poison vial, silent boots and thermal scanner.
9. An auction house, weekly group wars, base alarms, secret safes and a trust list for your base door.
10. Fair play for everyone: every character has the same health, speed and damage, the server checks walls and falls, alt accounts cannot pass tokens or loot, and paying never gives combat power.
And that is only the top 10. Since the update work began, more than 400 new features, nearly 300 improvements and more than 100 fixes went into the game, over 800 changes in total. You also get daily rewards, a new lobby with a shooting range, an arena announcer, server events every 3 hours, and full Arabic, Spanish, Portuguese and Turkish translations. The full list is in the game.
Thank you for staying with us. See you on the battlefield!
NBM Studios
Rankings
Os mesmos rankings que você encontra no menu do jogo em Statistics, Ranked play e Progress, atualizados a cada cinco minutos. Abates repetidos do mesmo jogador em poucos minutos não contam, então um lugar aqui precisa ser conquistado em lutas de verdade.
Servidor do Windows
Mais abates de todos os tempos, Servidor do Windows
Posição
Jogador
Abates
1
Ali
30,130
2
supersaraiki
8,825
3
LittleCat
7,467
4
destroyer
7,449
5
Metehan
5,715
6
death
5,229
7
wuodan
5,109
8
darkmedo
5,081
9
mizoblind
4,512
10
spartacus
3,940
Mais abates nesta semana, Servidor do Windows
Posição
Jogador
Abates
1
chetan121
81
2
raw_agent
73
3
alpha
66
4
noor
65
5
ruhi
55
6
asura
40
7
Eldric
36
8
hasan
32
9
tailer
32
10
jony
30
Partidas ranqueadas: maior pontuação da temporada (temporada 2026-10), Servidor do Windows
Posição
Jogador
Pontuação
Divisão
1
BloodEvolver
1,244
Gold
2
LittleCat
1,239
Gold
3
Leader_of_Evil
1,195
Gold
4
Eldric
1,171
Gold
5
death
1,170
Gold
6
mohammed1
1,161
Gold
7
sado
1,152
Gold
8
wuodan
1,152
Gold
9
mizoblind
1,150
Gold
10
hady
1,149
Silver
Maior nível, Servidor do Windows
Posição
Jogador
Nível
Estrelas de prestígio
1
raw_agent
34
0
2
noor
29
0
3
alpha
28
0
4
TheeKingG
26
0
5
tailer
26
0
6
Eldric
25
0
7
asura
25
0
8
sado
24
0
9
ruhi
23
0
10
solotov
23
0
Mais vitórias em partidas, Servidor do Windows
Posição
Jogador
Vitórias
1
raw_agent
13
2
tailer
10
3
TheeKingG
10
4
Eldric
9
5
dead_commarnder
8
6
TheeQueenG
8
7
noor
7
8
Leader_of_Evil
6
9
saif
6
10
alpha
5
Maior sequência de abates, Servidor do Windows
Posição
Jogador
Abates seguidos
1
mizoblind
12
2
BloodEvolver
7
3
beast
6
4
Eldric
6
5
LittleCat
6
6
wuodan
6
7
Alaa313
5
8
mohammed1
5
9
noor
5
10
raw_agent
5
Melhor proporção de abates por mortes (mínimo de 50 abates), Servidor do Windows
Posição
Jogador
Proporção
1
Indian_Sniper
5.32
2
LittleCat
4.96
3
Ali
4.29
4
husein
3.78
5
Metehan
3.52
6
wuodan
3.39
7
ghost__killer
3.14
8
paladan
2.97
9
death
2.38
10
blindpro
2.17
Freedom fight hoje, Servidor do Windows
Posição
Jogador
Pontos
1
the_killer
6
2
JESUS
3
3
eljean
2
Mais tempo de jogo, Servidor do Windows
Posição
Jogador
Tempo
1
yalcin_bulut
30 h 7 min
2
TheeKingG
18 h 55 min
3
tormentor
15 h 59 min
4
solotov
14 h 42 min
5
supersaraiki
12 h 50 min
6
sado
11 h 46 min
7
raw_agent
11 h 14 min
8
noor
10 h 25 min
9
Metehan
9 h 12 min
10
Eldric
8 h 17 min
Servidor móvel
Mais abates de todos os tempos, Servidor móvel
Posição
Jogador
Abates
1
Elgin55
18,424
2
Vortex
14,815
3
DarkKnight
10,178
4
yassin1
9,443
5
ali1
7,910
6
lrma
7,592
7
travelling_soldier
7,267
8
AdhamElNisr
6,849
9
MarcoCastillo
6,273
10
mahdi
6,006
Mais abates nesta semana, Servidor móvel
Posição
Jogador
Abates
1
Avenger
147
2
Rishav
123
3
yassin1
118
4
Aashif
112
5
killr
107
6
sunshine
100
7
travelling_soldier
97
8
hapi
91
9
pbs123
89
10
gamer2
84
Partidas ranqueadas: maior pontuação da temporada (temporada 2026-10), Servidor móvel
Posição
Jogador
Pontuação
Divisão
1
killr
1,471
Platinum
2
sunshine
1,470
Platinum
3
hapi
1,425
Platinum
4
Rishav
1,388
Platinum
5
Aashif
1,322
Platinum
6
lool
1,303
Platinum
7
yassin1
1,300
Platinum
8
travelling_soldier
1,231
Gold
9
scorpion
1,230
Gold
10
ayoub01
1,228
Gold
Maior nível, Servidor móvel
Posição
Jogador
Nível
Estrelas de prestígio
1
sunshine
35
0
2
killr
32
0
3
gamer2
32
0
4
pbs123
32
0
5
Rishav
32
0
6
Aashif
31
0
7
Avenger
31
0
8
travelling_soldier
31
0
9
yassin1
31
0
10
yosthin
30
0
Mais vitórias em partidas, Servidor móvel
Posição
Jogador
Vitórias
1
yosthin
12
2
sunshine
11
3
jane_hopper
10
4
Forgotten_monarch
9
5
orlando
9
6
super
7
7
TitanTornado
6
8
ray006
5
9
ncsd123
4
10
pbs123
4
Maior sequência de abates, Servidor móvel
Posição
Jogador
Abates seguidos
1
Rishav
28
2
ayman99
21
3
Avenger
19
4
killr
18
5
sunshine
17
6
hapi
15
7
lool
14
8
Aashif
12
9
cl
10
10
Forgotten_monarch
9
Melhor proporção de abates por mortes (mínimo de 50 abates), Servidor móvel
Posição
Jogador
Proporção
1
error404skill
6.75
2
durbasa,mony
4.89
3
indra
3.95
4
الديب٩٥
3.78
5
hapi
3.64
6
Supreme
1.99
7
Zero
1.99
8
Elgin55
1.90
9
narutouzumaki
1.86
10
boom,boom,yasin
1.78
Freedom fight hoje, Servidor móvel
Posição
Jogador
Pontos
1
Avenger
8
2
yassin1
6
3
Rachid77
4
4
indra
3
5
marvin
3
6
Marcsheynd
2
7
Zero
1
Mais tempo de jogo, Servidor móvel
Posição
Jogador
Tempo
1
rizva
16 h 29 min
2
yosthin
16 h 5 min
3
travelling_soldier
15 h 26 min
4
Avenger
12 h 57 min
5
ggggjjg
12 h 51 min
6
sunshine
12 h 39 min
7
yassin1
12 h 35 min
8
ggjj
12 h 28 min
9
f45
11 h 53 min
10
yalcin_bulut
11 h 3 min
O que tem no jogo
Tudo o que está abaixo já está no jogo hoje.
Vinte e dois modos de partida
Crie uma partida pública ou privada no lobby, escolha o modo e o tamanho dos times e comece. Vagas vazias podem ser preenchidas com combatentes controlados pelo computador, então uma partida pode começar mesmo se você estiver sozinho. Você também pode assistir a qualquer partida em andamento.
Nove modos novos
Battle royale. Todo mundo começa com uma pistola e consegue o resto saqueando. A zona segura encolhe em seis fases, e você ouve para onde e quanto precisa correr.
Search and destroy. Rodadas sem renascimento. Os atacantes plantam a carga no ponto A ou B, os defensores a desarmam. Vence o primeiro time a chegar a quatro rodadas.
Team deathmatch. Você renasce depois de cada morte. Vence o primeiro time a chegar a 30 abates, ou o melhor time depois de dez minutos.
Kill confirmed. Cada morte deixa cair uma placa que apita. Seu time só pontua recolhendo as placas dos seus abates.
Hardpoint. Segure a colina para ganhar um ponto por segundo. A colina emite sinais e muda de lugar a cada 60 segundos.
Gun game. Cada abate te dá a próxima de dez armas. A última é a faca.
Infected. Um jogador se transforma, com uma espada. Todos que ele mata passam para o lado dele. Os sobreviventes vencem se um deles aguentar quatro minutos.
Blackout. Cada um por si em uma arena escura: sem passos, sem listas de jogadores, sem miras. Encontre o interruptor que apita para ter 25 segundos de luz. Vence quem ganhar mais rodadas.
Squad rounds. Dois times, rodadas sem renascimento, e a cada rodada todos lutam com a mesma arma. Vence o primeiro time a chegar a quatro rodadas.
Nesses modos todos recebem o mesmo equipamento fixo, então quem decide é a habilidade.
Treze modos clássicos
Team dead match e Last man standing, com uma área de jogo que encolhe conforme a partida avança.
Capture the flag. Roube as bandeiras do outro time e leve dez delas para casa.
Zombie survival. Os dois times contra os zumbis. Esconda-se nas casas até as portas cederem.
Zombie vs player. Um time é humano; o outro luta com garras e se cura a cada golpe.
Explosive battle e Abyss Clash. Só granadas e coquetéis molotov; o Abyss Clash acrescenta buracos para cair.
Sniper duel, Sword duel, Knife fight e Hand to hand combat. Um só tipo de arma, sem desculpas.
Snowflake survival. Junte fragmentos de flocos de neve e arremesse. Um congelamento é fatal.
Collector's arena. Sem luta: junte o máximo de ouro em dez minutos.
A maioria pode ser jogada em times ou cada um por si.
Freedom fight: a cidade de Brackenford
O freedom fight não precisa de partida. Um helicóptero te leva por cima da cidade, você escolhe onde saltar, abre o paraquedas e cai em uma luta que nunca para.
Uma cidade que você aprende pelo som
Brackenford tem 600 por 600 passos: a Meridian Plaza com seu chafariz, o Halcyon Arcade de três andares, a floresta de Thornwood, o canal Silverrun com cinco pontes, a Ironmill Works, um hospital, uma escola, uma torre de hotel e uma fazenda. Dá para entrar em uns 60 prédios, e cada cômodo soa do tamanho que tem.
Escadas, telhados e o Underline
Escadas de verdade levam aos andares de cima e aos telhados, e escadas de mão à caixa-d’água e à torre do sino. Sob a Lantern Avenue passa o Underline, um túnel ferroviário com três estações.
Janelas que quebram
735 janelas de vidro. Atire em uma, ou jogue uma granada por ela, e ela vira uma abertura por onde você pode atirar, escalar e ouvir. O vidro no chão estala sob os pés de quem entrar depois.
Eventos o dia todo
Lançamentos de suprimentos em três níveis, bombardeios de zona vermelha com aviso e rota de fuga, oito pontos de controle para capturar e segurar, extrações de helicóptero e postos de suprimentos pelas ruas. Cada anúncio diz a direção e a distância a partir de onde você está.
Saque e lojas
Cerca de 220 baús em casas, porões, armazéns e no metrô. O Tanner's Market reúne as sete lojas. Uma bússola e um sinalizador guia te levam a qualquer lugar que você escolher.
A cidade nunca fica vazia
Quando há poucos jogadores, combatentes controlados pelo computador chegam de helicóptero. Eles saqueiam, se protegem, recarregam, defendem pontos de controle e podem ser derrotados como qualquer outro.
Armas
Fuzis como o M4, o AK-47, o MKEK MPT-76 e o M1 Garand. A metralhadora leve Tayfun com sua fita de 60 tiros. Escopetas, pistolas, um revólver e a GSG-5. Fuzis de precisão com mira. Facas e espadas que também podem ser arremessadas. Granadas de mão, granadas de fumaça, coquetéis molotov, minas, bombas-relógio e cargas de controle remoto.
Leve uma arma em cada mão, coloque silenciador, mire para cima e para baixo, agache e busque tiros na cabeça ou nas pernas.
Paredes param todas as balas. Um tiro só acerta o que poderia alcançar de verdade.
O guia de armas no menu do jogo mostra os números reais de cada arma e compara quaisquer duas.
Arma do dia, níveis de maestria e um ranking para cada arma.
Veículos
As motos levam um piloto e passageiros. Têm marchas, uma buzina à sua escolha, trava, um painel no H, nitro que você ganha dirigindo e danos que você ouve no motor. Atropele um inimigo, bata em uma parede ou tenha sua moto estacionada roubada. As bicicletas têm três marchas e vida própria. As provas de velocidade guardam seus recordes pessoais e um top dez.
Personagens com voz própria
Seu personagem é a sua voz na luta: dor, um grito de morte, falas para os seus abates. Tristan vem com todas as contas; Aria, Kade, Razeon, Shadow, Hex, Supreme e Lord podem ser adicionados. Um personagem é uma voz e uma identidade. Todos os personagens têm a mesma vida, velocidade, pulo e dano.
Um locutor de arena anuncia os grandes momentos: first blood, double kill, rampage, shutdown, victory.
Ouça uma amostra (11 segundos, nada toca até você apertar play):
Derrubado, e de pé outra vez
No freedom fight, team dead match, last man standing e team deathmatch, um golpe fatal te derruba metade das vezes em vez de te matar. Você fica onde caiu, ainda pode falar, e seu personagem geme para que quem quer ajudar, e os inimigos, te encontrem. Um colega de time ou um amigo fica ao seu lado, aperta T e permanece perto por quatro segundos, e você está de pé de novo. Se ninguém vier, acabou.
Itens
Ataduras e kits médicos. Uma caixa de munição que serve para o que você estiver segurando. Iscas que disparam tiros falsos, um chamariz que leva passos falsos para longe de você, sensores de movimento e armadilhas de fio. Fumaça que te esconde das listas e das miras. Escudos, um capacete, barricadas, escadas, binóculos, um bloqueador de sinal e um sinalizador de suprimentos que chama um helicóptero até você e avisa o mapa inteiro.
Grupos, bases e amigos
Funde um grupo no freedom fight e ele ganha uma base com baús para os membros, uma porta com senha e até mais quatro bases depois. Bases podem ser atacadas, então defenda-as. As comunidades oferecem um chat compartilhado e um canal de voz sem precisar de base. Amigos, lista de observação, perfis, enquetes e um feed de atividades mantêm você em contato.
Missões e progressão
Níveis de 1 a 100 e, depois disso, estrelas de prestígio.
Três missões diárias, três missões semanais e um desafio da semana para o servidor inteiro.
Mais de cinquenta conquistas, títulos, emblemas e assinaturas de abate.
Um Season Pass mensal com 30 níveis e uma trilha de recompensas gratuita.
Partidas ranqueadas em oito divisões, de Iron a Grandmaster, com temporadas mensais.
Estatísticas detalhadas: por arma, por mapa, confronto direto contra cada adversário e recordes pessoais.
Chat de voz
Aperte V e os jogadores perto de você ouvem sua voz vindo de onde seu personagem está. Aperte B para falar com toda a sua comunidade, estejam os membros onde estiverem. Aperte para falar ou modo alternado, você escolhe, e dá para ajustar o volume de cada pessoa.
Idiomas
Canais de chat para 27 idiomas, do turco, inglês, espanhol e português ao árabe, persa, hindi, indonésio e vietnamita. As mensagens podem ser traduzidas ao enviar ou ao ler. Os jogadores também traduziram os textos do próprio jogo para muitos idiomas, e você pode escolher uma dessas traduções no jogo.
Novidades
Direto da lista de mudanças do próprio jogo, as mais recentes primeiro. Abra uma entrada para ler.
New in 04/10/2026: the Kel-Tec P318.
CHANGED: The Kel-Tec P318 is back as a weekly weapon. Each copy lasts one week from the first time you draw it, and another copy adds a week to the time you have left. It is now the strongest pistol by range, accuracy, fire rate and its 20-round magazine, but it takes 4 or 5 body hits to take someone down. It is sold in the web shop at audiowander.com/zero-shop for GBP 5 a week.
New in 03/10/2026: shops and motors.
FIXED: Players whose connection dropped about half a minute after logging in, on some mobile networks (for example Jio) and through VPNs, should now stay connected. The server sent its data in packets too big for those networks, so the large ones were lost on the way while the small ones still arrived; the server now sends smaller packets to everyone.
The e-mail question at login now says what is wrong with your saved address, for example that it ends with an extra period, has a space, looks mistyped (gmail.co) or does not exist, and suggests the corrected address when it can.
FIXED: Entering the freedom fight map no longer floods slower computers. A few seconds after you arrive, the game re-sends about 500 changed map pieces (chests, windows, base entrances) so your copy of the map is correct; this used to come all at once and could freeze a slower computer until the connection dropped. It now comes spread over a few seconds.
FIXED: Buying in the Brackenford shops works again from the shop door and anywhere near the counter. The shops opened there this morning, but the purchase itself still wanted the exact counter square and said you can only buy this at the shop.
FIXED: The game no longer stays on the loading screen at start when the message of the day cannot be fetched (a blocked or very slow network). It waits at most 8 seconds and then goes on to the main menu.
FIXED: Every shop in Brackenford now opens with Shift+Enter (on Android, triple tap the middle of the screen) anywhere at its booth and in the 4 squares around it, including the shop door the zone tracker leads you to. Before, only one exact square inside worked. Trying to buy a motor in the lobby now tells you where motors are sold: in the vehicles category of the store once your match has started, or in freedom fight at the vehicle shop Axle and Spoke in Tanner's Market.
New in 02/10/2026: easier sign up and login on weak connections, and 500 players at once.
FIXED: Choosing Arabic (or another big language) no longer freezes the game. The language file (1.3 MB for Arabic) was split word by word when it arrived, which froze a phone for many seconds and could drop the connection; the game now reads only its first words. Translating new messages is also about five to nine times faster. The server no longer sends the same language file again at the next login after you chose it in the menu.
FIXED: If the code never arrived because the e-mail address of an account does not exist (for example a typing mistake, or an address ending in gmail.co instead of gmail.com), the server now notices that the mail came back. A new account is told so at login: type your correct address in the e-mail field and the code goes there. An older account is let in and asked for a working address in the game. Registration also catches gmail.co and similar typos and asks: did you mean gmail.com?
FIXED: On the Windows server some players' game froze at every step. Where the server's picture of the map and the player's did not agree, the new wall check refused every step and sent the player back, hundreds of times a second. The server now notices this, takes the player's own position and pauses the check for that player for 30 seconds.
FIXED: Password recovery and login no longer refuse your e-mail address because of capital letters or spaces (phone keyboards often write the first letter as a capital, and the game then said "The Email is not correct").
FIXED: "Your device could not be identified" at login on Android. An e-mail address saved with a space at the end (phone keyboards add one after a suggested word) moved the device code out of its place in the login. The server now reads it correctly, and the game removes such spaces (the space part comes with the new game version).
FIXED: Some players froze in front of group base entrances and chests in freedom fight, mostly on phones. On a slow line these objects could arrive before the map itself, and loading the map then removed them on the player's side, while the server still had them, so every step there was refused. The server now sends them once more 3 seconds after a map is loaded.
IMPROVED: Verification codes are now numbers only. Phone keyboards sometimes "corrected" the old letter codes into words, and the code was refused. A code typed with a space in it is also accepted now.
FIXED: Players who play in a big language (Arabic above all) were disconnected about 10 seconds after every login: the game sent the whole language file (1.3 MB for Arabic) at every login, and on a slower connection it never arrived. The file is now sent only when it has changed, and only after you have been in the game for 20 seconds.
IMPROVED: Each server now takes up to 500 connections at the same time.
IMPROVED: Older versions of the game that do not send a device code can log in again. They confirm the device once with the e-mail code, like everybody else.
IMPROVED: Creating an account tries to reach the server three times instead of once. If it still cannot, the game says what to check (your internet connection, a VPN or proxy) instead of "Server lost". This comes with the new game version.
IMPROVED: Logging in says the same after the third failed try. This comes with the new game version.
IMPROVED: On phones, setting up an existing account, creating an account, recovering your password and typing the verification code now use the phone's own text field, which TalkBack and VoiceOver handle like any other text field, with OK and Cancel buttons. The game says the question before the field opens, also without a screen reader. This comes with the new game version.
FIXED: On Android the first download of the game sounds could stop at about 10 percent on a slow but working connection: each 8 MB piece had to arrive within two minutes or it was thrown away. Now a piece is only given up when no data comes for 45 seconds, and after a problem the game continues in smaller pieces. This comes with the new game version.
FIXED: On phones, Enter in a text box sometimes added a new line instead of confirming, for example after a name that starts with a capital letter (phone keyboards report Shift with capital letters). On phones Enter now always confirms. This comes with the new game version.
IMPROVED: On Android, the message that asks you to suspend TalkBack now also says that you turn TalkBack on again to type in a text box (for example your username or a verification code) and off again afterwards. In English, Arabic, Spanish, Portuguese and Turkish.
FIXED: On phones, the Enter key of the on-screen keyboard now confirms a text box, for example the verification code. Some keyboards sent it as a new line and nothing happened. This comes with the new game version.
FIXED: On phones the game is paused while you read the e-mail with your verification code, and the server then dropped the connection, so the code you typed was lost ("Connection lost"). The game now reconnects by itself and sends the code you typed; you are not asked again. The code stays valid for 15 minutes. This comes with the new game version.
FIXED: Account creation stopped at the first wrong field and no longer goes on to the server with it, and it no longer waits for ever when the server does not answer. This comes with the new game version.
New in 01/10/2026 (tenth update of the day): one-time e-mail check for every account.
NEW: Every account confirms its e-mail address once. At your next login the game mails you a code and asks for it, even on the phone or computer you always use. After that you log in exactly as before, and only a new device is asked for a code.
New in 01/10/2026 (ninth update of the day): fair play against alt accounts, walls and falls checked by the server, and many small fixes.
IMPROVED: Zero tokens cannot be transferred or gifted to an account on the same device or the same internet connection.
IMPROVED: Group bank: the owner of a group cannot take out the zero tokens that another of his accounts on the same device or connection donated. They stay in the group bank. Everybody else's donations work as before.
IMPROVED: Items dropped by an account cannot be picked up by another account on the same device. Everybody else can pick them up as before.
IMPROVED: Items that an account put in a chest, also in a group base chest, cannot be taken by another account on the same device.
IMPROVED: The corpse of an account and the weapon it dropped when it died cannot be looted by another account on the same device.
IMPROVED: Killing another account on the same device gives no zero tokens, no score points and no XP, and counts for no missions.
NEW: If two players really share one device or one internet connection, for example brothers and sisters at home, the staff can allow it for their two accounts. Write a ticket.
FIXED: Nobody can walk through walls any more, also not with a modified game. Nobody can fly over walls or drop through the floor either.
FIXED: A hard landing always hurts, also when a modified game hides it. For the normal game nothing changes: the same falls hurt as much as before, and an open parachute still protects you.
FIXED: Renaming your character no longer moves an ignore, a staff permission or a purchase of the old name to a new player who later takes that name.
FIXED: Store purchases stay with your account after you rename your character.
FIXED: You can rename your character to the same name with accents.
FIXED: Players who finished a match could not rename or delete their account ("Leave your match first."). This works again.
FIXED: Weapon information speaks its old sentences again.
FIXED: A motor with several riders no longer takes the grenade blast once for every rider.
FIXED: A purchase that belongs to another account is no longer checked again every minute.
FIXED: Players who share an internet connection can poison each other with a poisoned blade like everybody else.
New in 01/10/2026 (eighth update of the day): the freedom fight helicopter is heard over the whole city, drop zones in every district, fairer zero token transfers, faster ranking lists and several cheats closed. A few changes come with the new game version and are marked so.
FIXED: In the freedom fight helicopter, the helicopter's sound faded away as soon as it flew past 500 steps east or north, and you heard a fall and "unknown area". The helicopter now sounds the same over the whole city of Brackenford.
IMPROVED: Freedom fight helicopter: you can now choose a drop zone in every district of the city, as well as the control points, the four landing grounds at the edge of the city and a random spot.
FIXED: If a player ever stands outside the edge of the freedom fight map, he is put back on free ground in the city.
IMPROVED: Less network traffic while a match starts in the helicopter. Other players now hear your helicopter steps only when they are near you, as in freedom fight.
FIXED: Closed several ways a modified game could cheat with items, weapons, bombs, shops and chests. Nothing changes for players of the real game.
FIXED: The shops of the freedom fight map sell only at their counters again.
FIXED: Each boom box and each adrenaline shot works only once.
FIXED: Tickets can only be read and answered by the player who created them and by the staff.
FIXED: Private matches can only be joined with the password or an invitation. Only the creator of a match can kick, ban or invite players, and only players of that match can be kicked or banned.
FIXED: Chat messages and private messages are always one line, so nobody can make a message look like a server message.
IMPROVED: The link filter finds more ways of writing a link.
IMPROVED: A new name that would sound like an existing one (the same name with accents or with look-alike letters from another alphabet) is refused, so nobody can pretend to be another player or a staff member.
IMPROVED: You can send 3 suggestions and 12 ticket messages every 10 minutes.
IMPROVED: Transfer zero token, in the player menu: you can transfer up to 200 zero tokens a day, and never to an account on the same device or the same internet connection. Gifts to friends already had a daily limit.
IMPROVED: You can create three accounts per e-mail address. For Gmail addresses, dots and anything after a plus sign count as the same address.
IMPROVED: The ranking list in the main menu, "view scoreboard" in the game menu and "view current event scoreboard" in the events menu now open at once. Opening them used to make the game lag for every player for a moment.
IMPROVED: The ranking lists show the newest score and event points of the players who are online. Before, they showed what was last saved.
IMPROVED: Creating a new account no longer makes the game lag for the players who are online.
FIXED: In the new game version, the game no longer waits for ever at "Logging in ..." when the server does not answer. After 30 seconds without an answer it tells you "The server did not respond. Please try again later." and you are back in the Login Options menu.
FIXED: In the new game version, if the connection is lost while you are logging in, the game tells you "Connection lost from the server." and goes back to the Login Options menu instead of waiting.
FIXED: In the new game version, after a login that did not work (for example a wrong password), the next try while the server is offline says again that the server is not active and keeps trying. Before, it could wait at "connecting to the server" for ever.
IMPROVED: The new messages of this update are translated into Arabic, Spanish, Portuguese and Turkish.
IMPROVED: The game readme has the new drop zones, the login messages, the transfer rules and "Switch account" in the action menu on phones.
New in 01/10/2026 (seventh update of the day): switching between your accounts with Shift+P works every time, also when you switch quickly.
FIXED: Switching back quickly to an account you had just left with Shift+P could leave the game at "Logging in" for ever. You now get into your account, and if it really cannot leave the game yet you are told why and can try again.
FIXED: When you switch accounts with Shift+P, your old character now leaves the game and is saved right away. Before, it could stay standing in the game for up to half a minute after the switch.
FIXED: Pressing Shift+P again soon after a switch said "Please wait a moment and try again." The list of your accounts now opens at once. Pressing Shift+P twice by mistake opens it only once.
FIXED: While you are knocked down, Shift+P now always tells you "You cannot switch accounts while you are knocked down." Before, it often said nothing.
IMPROVED: With a time bomb nearby you cannot switch accounts, and Shift+P tells you so. Before, the switch went ahead while your old character had to stay at the bomb.
FIXED: After a lost connection beside a time bomb, the next player who connected could get stuck on the way into the game. This no longer happens.
IMPROVED: The list of your accounts is in alphabetical order.
New in 01/10/2026 (sixth update of the day): the familiar menu names and texts are back. The parts that are spoken by the game on your phone or computer come with the new game version.
IMPROVED: The game speaks its English texts the way you know them again. The menus have their familiar names, for example Login Options, settings, Exit the game, Game settings, Friend menu, Group menu, community menu, ticket menu and Character Stats.
IMPROVED: Messages, the store and event store descriptions, the game rules, the staff help pages and the message of the day have their familiar wording again. Cosmetic reward packs are called cosmetic crates again.
IMPROVED: The match modes have their familiar names again, for example Team dead match, Knife fight match teamed and Sniper duel not teamed.
IMPROVED: The Arabic, Spanish, Portuguese and Turkish translations follow the familiar texts.
NOTE: The main menu, Login Options, the settings menu, the gestures list, the action menu and the other texts of the game on your device come back with the new game version.
New in 01/10/2026 (fifth update of the day): an auction house, group wars and stronger group bases, two new match modes, new items, ignoring players, names in any alphabet, storms, more score ranks and many fixes. A few changes come with the new game version and are marked so.
NEW: Auction house, a new line in the game menu. Sell an item from your bag to other players for zero tokens: choose the amount, a starting price and 5, 10, 15, 30 or 60 minutes. It opens in the lobby and in freedom fight.
NEW: Auction house: the house keeps the item safe while the auction runs. Each bid must be at least 5 percent higher. The zero tokens of a bid are taken at once and come back at once when someone outbids you, even if you are offline.
NEW: Auction house: a bid in the last minute adds a minute, at most 5 times. You can cancel your auction while nobody has bid. One auction per player and 5 at once on the server.
NEW: Auction house: you cannot bid on your own auction or on one from your own device or internet connection. Timed items, items you never lose, characters, vehicles and extras cannot be sold.
NEW: Auction house: the winner gets the item in the map the auction started in, the lobby or freedom fight, as soon as he is there. The finished list keeps the last 30 auctions, and anyone can switch the auction announcements off.
NEW: Blackout match mode, everyone for themselves, 2 to 8 players: a dark arena where you hear nobody's footsteps, and player lists, scopes, binoculars and the radar do not work. Gunshots and decoys are heard as always, and the kill messages do not say where somebody fell.
NEW: Blackout: the floor is in strips of carpet, gravel, metal, glass and water, so your own steps tell you where you are. Find the beeping light switch and step on it for 25 seconds of light.
NEW: Blackout: every round you get a knife, a pistol with 3 magazines, 2 decoys and 2 small potions. Last one standing wins the round, 3 minutes without a winner is a draw, and most rounds won wins the match. A tie plays extra rounds. When you create the match you choose 1 to 15 rounds, 3 by default.
NEW: Squad rounds match mode: two teams, rounds without respawn, and everyone fights with the same weapon each round: knives, pistols, shotguns, M4 rifles, sniper rifles, AK-47s, then fists. The first team to win 4 rounds wins. Computer players can fill the teams.
NEW: Group war, every week from Friday 22:00 to Friday 22:00: points for breaking and holding bases, kills of other groups' members, match wins, airdrops and bounties. There are two boards, one for groups of up to 6 members and one for larger groups. The top 3 of each board with at least 3 members win zero tokens for their group bank and a title for a week. Game menu line "Group war" and a line in the group menu.
NEW: Destroying a base pays every attacker by his share of the damage: 100 zero tokens split by share, double for a group's last base, up to 20 percent more for big groups, a quarter for a base less than a day old, and 10 percent extra for the last hit. Shares under 3 percent and attackers from a defender's device or connection get nothing.
NEW: Hand grenades, time bombs, mines, the ZK and molotov fire now damage group bases on the freedom fight map, more when closer. Your own group's bases are never hurt.
NEW: The group owner can delete one of the group's bases. The menu shows each base with its place and health. A base attacked by outsiders in the last 24 hours is locked, and the menu says for how long. The last base cannot be deleted, and everything inside is lost, as when a base is destroyed.
NEW: Group announcements: the last 30 announcements with author and date. The owner can pin up to 10 to the top, delete them, and let admins publish. At login you hear how many are new, and the newest 3 are read to you.
NEW: Trust list for each base: members on it open the closed door with Shift+Enter without the password. The owner manages it at the base computer and can let admins manage it too. Leaving the group removes you from every list.
NEW: Take everything: one line in a corpse takes all items at once, with the same carrying limits as single items, and tells you what did not fit. On the freedom fight map it takes 1.5 seconds and you stand still. Base chests have it too, for the owner, and for admins or all members when the owner allows it at the base computer; the chest log shows it.
NEW: Base attack warnings say which base is attacked and where, for example "Name is attacking base 2 at 230 560!". The group menu has "Mute attack warnings for 5 minutes", for yourself only.
NEW: Secret safe, in the store: a password-protected storage spot inside your group base that only you know. Open it with Shift+Enter on its spot or from the base computer. Three wrong passwords lock it for 10 minutes. If the base is destroyed or deleted, the safe and everything in it are lost.
NEW: Base alarm, in the store: put it at the door of your group base. Online members are told when somebody from outside comes within 25 steps or goes inside, with direction and distance. Members who were offline hear the newest alarms at login, and the owner and admins can read the alarm log.
NEW: Base charger, in the store: start it at your base or its computer and it keeps using base life amplifiers and base ammo packs from your bag, one at a time, while you are online. It says why when it stops, and you keep the charger.
NEW: Flashbang, in the store under explosives. Thrown 8 steps ahead, it goes off 2 seconds later. Everybody near the blast who can see it is deaf and blind for 2 to 6 seconds, depending on distance: no footsteps of others, no player lists, scope beeps or binoculars, and a 2 second stun. A wall gives full cover, and it never hits the thrower.
NEW: Frag grenade, in the store under explosives: a bigger, louder hand grenade, 60 to 140 damage within 14 steps, thrown with one press and heard far away.
NEW: Poison vial, in the store under potions. Use it with a knife or a sword in your hand: your next 3 hits with that blade poison the target. Poison takes 2 health a second and can kill, but never knocks down. A metal shield blocks it, and it pauses in the lobby and in the market.
NEW: Antidote, in the store under potions. It cures poison at once and is not used up when you are not poisoned. Poison also ends when you die or join a match, and it stays with you when you log out.
NEW: Silent boots, in the store under equipment. For 5 minutes nobody further than 8 steps away hears your footsteps. Shots, player lists and binoculars are unchanged.
NEW: Thermal scanner, in the store under equipment. One sweep tells the direction and distance of up to 8 fighters within 40 steps, nearest first, also those hidden in smoke or by an invisibility shield. It works under a jammer.
NEW: Field magazine, in the event store. For 5 minutes of play every gun in your hands holds 25 percent more rounds. Time in the lobby and in the helicopter does not count, and nothing is taken out of your gun when it ends.
NEW: Combat stimulant, in the event store: the adrenaline fire rate for 1 real hour, also while you are offline. An adrenaline shot is kept for later while it works.
NEW: Corpse bomb defuser, in the event store. Open your own booby-trapped corpse, or use the defuser while you stand on it: after 5 seconds the bomb is off and the corpse opens. It stays in your bag when you die. Other players' corpse bombs still explode.
NEW: Tactical silencer, in the event store, earned with event points and never sold for money. It keeps three quarters of the range instead of half. It fits one gun at a time and takes 6 seconds to fit or remove. Its 7-day licence starts the first time you fit it, and it cannot be dropped.
NEW: Sell items back: in the lobby the event store has a "Sell items back" line. Event store items you carry are bought back for half of today's price, up to 500 event points a day (100 on the phone server). Timed items, permanent items and the bike are not bought back.
NEW: Safe market: in freedom fight, Tanner's Market is a safe area. Nobody inside can be hurt, weapons and explosives do nothing there, freedom fighters leave you alone and motors do not run you over. Protection ends for 30 seconds after you deal or take damage, and after 10 minutes in the market, with a warning a minute before.
NEW: Storms: one rain in three is now a storm. Thunder rolls every 20 to 30 seconds on the outdoor maps, quieter under a roof.
NEW: The score ranks go on from 5,000 score points: Conqueror, Warlord, Overlord, Immortal, Legend and Eternal, five steps each from V to I, up to Eternal I at 150,000 score points. Nothing below 5,000 points changed.
NEW: Character names may now use any alphabet: Arabic, Turkish, Cyrillic, Greek, Chinese and more, 3 to 20 characters. Spaces, the characters / \ : . and invisible characters are not allowed, and you are told exactly why a name was refused. Old accounts with non-English letters no longer have to rename, unless the name breaks the new rules.
NEW: Ignore a player for 1, 6, 12 or 24 hours, or for good, from the players menu (F6). You no longer hear their chat, private messages, voice, typing, kill lines, last words, emotes or arrival announcements, and they are not told. The game menu line "Ignored players" lists them with the time left. An ignore stays when the other player renames.
NEW: Go away (AFK) with a short reason: open the players menu (F6) on your own name. The players list shows "[AFK: your reason]". Anything you do brings you back with "Welcome back." After 10 minutes without doing anything in the lobby you are marked as away automatically, and lobby announcements wait until you are back.
NEW: You hear the keyboards of players typing near you, within 8 steps, when their chat message arrives and while they write a private message. You can switch it off in Social, Social settings.
NEW: Bounties now belong to the freedom fight: you choose 30 minutes, 1 hour, 3 hours or 6 hours, and only a kill in the freedom fight collects them. After a bounty is collected or runs out, the same player is safe from new bounties for 10 minutes, and bounty announcements can be switched off in Social, Social settings.
NEW: Polls can have your own answers, 2 to 6 of them, with one choice or several choices per player. Yes or no polls work as before.
NEW: Set your own online and offline message, up to 60 characters, that your friends hear when you log in or out. Social, Social settings.
NEW: In the new game version, Alt+M mutes all voice chat until you close the game. Press it again to hear voice chat.
IMPROVED: A rank up now says your new rank and how many score points the next one needs, and your character statistics show your next rank and the points still to go.
IMPROVED: If you lose your connection in a match you keep your place for 2 minutes, in every mode, and you still count for your team. The match hears "lost connection" and "is back". In Search and destroy, Blackout and Squad rounds, a player who comes back during a round waits and joins at the next round.
IMPROVED: Matches survive a server restart: the time the server was down does not count, and for 5 minutes after the restart nobody loses a place and no team loses for being empty. Log in within those 5 minutes and you are back in your match.
IMPROVED: Electric poles have 150 health instead of 50, and the player who destroys a pole gets the kills of its shock.
IMPROVED: Long lists are shown 40 lines a page, with next, previous, first and last page and go to page: latest additions, the rules, the base chest log, the group action history, donations and the destroyed bases history. Logs show the newest lines first. The chest log asks which base first, and the action history can be read for each base or in general.
IMPROVED: If you fall out of the map, you are put back where you last stood on solid ground in the last 30 seconds, for example the overpass you jumped from.
IMPROVED: Weapon information, the scope beeps of both hands and Inspect now tell the range your shot really has, with a silencer, a tactical silencer or while aiming up or down. Damage in weapon information is now the damage your shot really does.
IMPROVED: The silencer now fits every gun that uses ammo, the Ithaca M37 and the KS-123 shotgun included. Fitting or removing it still takes a moment and you cannot move meanwhile; it is no longer stopped or mixed up by other players' actions.
IMPROVED: Timed weapons: buying or being given another copy while the licence runs adds its week to that licence and tells you the new end date. Before, the purchase was refused.
IMPROVED: Renaming your character is possible once every 14 days. It costs 150 zero tokens and is free with a paid account. You cannot rename or delete your account while you are knocked down or in a match.
IMPROVED: Blocking a player now only stops their private messages and friend requests. Your existing blocks were turned into permanent ignores, so nothing changes for you.
IMPROVED: The staff list shows who is online and who is offline, and opens faster.
IMPROVED: Staff warnings are clearer. A quiet word from the staff counts for nothing. A formal warning counts for 90 days, and repeated formal warnings bring a short chat break, a longer one, a 7-day ban and finally a permanent ban. You hear the warning and what follows in one message.
IMPROVED: If you log out inside your own group's base, you come back inside it. Anybody else comes back outside, at the door. Leaving a base always puts you on solid ground next to its door, and the exit of a new base must be on solid floor.
IMPROVED: Only the group owner can place new bases, and the base password is no longer written into the group action history.
FIXED: Group and community settings are now checked properly: only the owner can delete the group, rename it, change the owner, make or remove admins, place or delete bases and take zero tokens from the group bank. Only the owner or an admin can kick, invite, answer join requests and see the base password. An admin cannot kick the owner or another admin, and the owner can only hand the group to a current member.
FIXED: The base computer works only for members of that base's group. Somebody who got inside can no longer open the door or fire the base gun. The base gun now fires only while its base is under attack, for one minute after the last hit by an outsider.
FIXED: A hidden way to empty any chest at once, with no carrying limit and no log, is closed.
FIXED: Group and community names follow the same rules as character names, also when renamed. Names that differ only in capital letters count as the same name. Renaming a group takes the 200 zero tokens only after every check passed and the rename worked.
FIXED: When a base is destroyed or a group deleted, players inside are put out at the door, and no chest is left behind for a new base with the same name.
FIXED: Every group announcement reaches members who were offline, and the base attack warning is spoken again when an attack starts after a quiet spell.
FIXED: A knocked down fighter in freedom fight can no longer escape off the map, for example with a "return to the lobby" question opened before the knock. Leaving the map while down is a death, and the kill goes to the attacker. You can no longer switch accounts while you are knocked down.
FIXED: A server restart while you were knocked down let you come back standing. Now a planned restart ends every knock down as a death before saving, and after an unplanned one you die when you log in, with the kill to your attacker.
FIXED: After being lifted, an automatic weapon fires automatically again. After a reconnect you always start standing, not sitting or ducking.
FIXED: Dying or being knocked down while putting on or taking off a helmet or a corpse bomb, placing a ZK91, using a corpse scanner, a boom box or an adrenaline shot no longer finishes the action afterwards, and no other player gets your "you can move again" or your result by mistake.
FIXED: Dying while placing a barricade, ladder, mine or time bomb no longer lets your dead body move, and players watching you no longer hear a parachute open when you die.
FIXED: The melee knock (Shift+Control) now follows the friendly fire rules: it never hits your team mates in team modes, spectators, hidden staff or knocked down fighters, and it works only once a match has started.
FIXED: When several corpses lie on one spot, choosing a booby-trapped one now sets its bomb off, as opening a single corpse does.
FIXED: A wall right behind or beside your target no longer swallows a bullet that has already reached him. A wall between you and the target still stops it.
FIXED: A silenced shot while aiming up or down had only a quarter of its range. It now loses half, once.
FIXED: Leg shots: before, every body hit on a player without a shield had a 1 in 15 chance to knock him down, even with a level aim. Now only shots aimed down at the legs can knock a player down, as the guide says.
FIXED: Kills with a silenced gun are now shown as silenced kills, and a molotov fire names its thrower: a deadly burn is his kill.
FIXED: A timed weapon's licence now also starts when you draw it in your right hand, and never starts for a weapon you no longer have. When a licence ends, every copy of that weapon goes and it leaves both hands, with the message "Your weapon licence ended". A staff gift of a weapon you bought no longer ends your bought licence early.
FIXED: Unloading a gun while your bag is full of that ammo keeps the rounds in the gun and tells you. Items above the carrying limit are no longer removed silently: you hear what was removed and how many you can carry. On the phone, walking over items picked up only half of the carrying limit.
FIXED: A grenade that hit a vehicle with a rider no longer spares everybody else in the blast, and a bullet that hit a vehicle whose rider had just left no longer hurt another player somewhere else.
FIXED: In capture the flag, flags dropped by a killed carrier were always blue, so the red team's flags could vanish from the game. Dropped flags now keep their colour, also when the carrier leaves the game.
FIXED: In classic matches, one player's disconnect restarted the place timer of every match on the server. Each player now has his own 2 minutes. After a match ended while you were offline, logging in no longer treats you as a member of that match.
FIXED: Match rewards, match achievements such as First Victory, and first steps now need a real opponent from another device and another internet connection. Collector's arena pays its 10 zero tokens only then, and two accounts on one connection count as one player.
FIXED: You can only watch your friends in freedom fight, public matches, or the match you are watching or playing. Watching never goes into a group base. A match that has started can no longer be cancelled from the old match lobby menu.
FIXED: A restart while a match with computer players was running could stop the server from starting again.
FIXED: A rename could take your zero tokens and then fail to move your character. Now the character is moved first, and only then are the zero tokens taken. Deleting your account either finishes completely or changes nothing, and you are told which.
FIXED: A bounty can no longer be placed on, or collected by, a player on the same device or internet connection as the target. If the killer shares a payer's connection, that payer gets his own part back instead.
FIXED: The account switch menu listed only one of your other accounts. Now it lists all of them.
FIXED: Spectators of the same match now hear each other's map chat.
FIXED: A store purchase restored on another account was silently lost. Now you are told "This purchase belongs to another account", it waits for the right account, and the staff can move it.
FIXED: In the new game version there is no step sound when you walk into a wall and do not move.
FIXED: In the new game version, the volume of a player you never changed is 100, as loud as he sounds by default. Before, the volume menu started at 50, so the first press halved his voice.
FIXED: In the new game version, after a reconnect the right-hand weapon no longer keeps automatic fire from before.
New in 01/10/2026 (fourth update of the day): paste text into text boxes on Android and iPhone. This comes with the new game version.
NEW: On Android and iPhone, swipe right with 2 fingers while a text box is open to paste the text from the clipboard at the cursor. The game says "Pasted:" and the text. The touch screen gestures list in the main menu and the action menu has the new gesture, and the text box screen shows it at the bottom.
IMPROVED: Ctrl+V on Windows now also says the pasted text instead of only "Text pasted". In a password box the game says only how many characters were pasted, so you can paste a password from your password manager safely.
IMPROVED: A box with one line, such as a password box, takes only the first line of the clipboard, also when the text was copied on a phone. When the clipboard is empty, the game says "The clipboard is empty".
IMPROVED: The Windows text box screen now shows Ctrl+V: paste next to the other keys.
FIXED: On iPhone and iPad, the Store line of the game menu no longer mentions buying zero tokens online. Purchases on iPhone and iPad are made in the app.
New in 01/10/2026 (third update of the day): the screen now shows what you can do at every moment of the game, and menus, messages and text boxes are easier to read. This comes with the new game version.
NEW: In the new game version, on Android and iPhone, the game screen shows the gestures that work right now, laid out as a map of the screen: one box for each part of the screen, from top left to bottom right, and a box for the gestures that work anywhere or with more fingers. The part of the screen you touch lights up.
NEW: On Windows the game screen shows the main keys for the moment instead, grouped into moving, fighting, items, information, and chat and voice. The walking, turning and aiming keys follow your walking style and turning settings in Options.
NEW: The list follows your situation: on foot, in the lobby, in freedom fight, on a motor or a bike, in the helicopter, falling or with your parachute open, watching a match, when you cannot move, as a zombie, when you are dead, in the team list and while you set a player's voice chat volume.
NEW: The top of the game screen shows your map and situation, what you hold in each hand, your area, the direction you face, your team, how many players are on your map, and whether you are ducking, sitting or talking. The bottom shows the last spoken message.
IMPROVED: Menus are shown in large light text on a dark background, with a title bar, a highlighted selected item, arrows when there are more items above or below, your place in the menu, such as 3 / 12, and the keys or gestures of menus at the bottom.
IMPROVED: Messages, the leave the game question and text boxes are shown the same way and say how to go on, confirm or cancel. On a phone the text box stays in the upper half, above the on-screen keyboard.
IMPROVED: On phones and tablets the screen keeps clear of the notch and the home bar, upright and sideways.
IMPROVED: Everything on the screen is shown in your game language, like the speech. Nothing changes in how the game sounds or in how the keys and gestures work.
New in 01/10/2026 (second update of the day): buy event points in any amount again, many more items in the app stores, and lower prices for the bigger token packs.
NEW: The web shop sells event points in any amount again, like the old shop did: type how many you want, from 10 to 20,000 points, at 5 pence for each point. The Show price button tells you the total before you pay, and your receipt and Your purchases page show how many points you bought.
IMPROVED: The fixed packs of 100 and 250 event points in the web shop are replaced by the free amount. An old link to them opens the new form with the same number of points filled in, and an order you already placed is delivered as before.
IMPROVED: The platinum token pack now costs 6.49 pounds and the master token pack 25.99 pounds in the web shop, so a bigger pack always gives more tokens for your money.
IMPROVED: Paying by PayPal in the web shop now costs 1.25 times the card price instead of 1.5 times. For example a bronze token pack is 3.75 pounds by PayPal instead of 4.50.
NEW: In the new app version on Android and iPhone, Purchases offers much more: a bundle of all four character voices, the starter pack, the season supporter pass, XP boosts of 1 hour or 5 cards, streak savers, the kill sound packs Arcade and Steel, the Veteran title pack, the emote and horn pack, and event points in packs of 50, 100, 250, 500 and 1000.
IMPROVED: An item bought in the app gives exactly the same as the same item in the web shop.
FIXED: Buying a character voice in the app that you already owned gave you nothing. You now get 1,500 zero tokens instead, the same as in the web shop.
IMPROVED: In the new app version, the voices in Purchases are called Character voice: Shadow, Hex, Supreme and Lord, the same names as in the app store, and every item has a short description that matches the store.
IMPROVED: In the new app version, Purchases lists only the items your app store really sells in your country, so you never choose something that then fails to buy.
A lista completa de mudanças, desde 2023, pode ser lida no jogo.
Loja
Os Zero Tokens são a moeda do jogo. Você ganha jogando: abates em partidas, partidas concluídas, missões, pontos de controle, extrações e recompensas de nível. Você gasta na loja do jogo em armas, munição, equipamentos, poções, veículos e personagens.
Zero Tokens
Está sem tempo? A loja online oferece Zero Tokens que são adicionados à sua conta. Eles compram as mesmas coisas que os tokens ganhos jogando, pelos mesmos preços.
Conta paga
Uma forma de apoiar o jogo e ganhar um pouco de conforto em troca: uma frase de abate e últimas palavras só suas, uma etiqueta de apoiador, um texto “Sobre mim” no perfil, mais emotes de som e sons de buzina, uma lista de observação e um registro de combate maiores, uma troca extra de missão, uma recompensa cosmética semanal e a trilha cosmética premium do Season Pass.
Jogo justo
Nenhuma compra aumenta seu dano ou sua vida. Tudo o que importa em uma luta pode ser conquistado jogando, e todos os personagens têm a mesma força. Os novos modos de partida dão a todos o mesmo equipamento.
Instale o jogo para a sua plataforma pela seção de download. As atualizações do jogo e dos sons são baixadas pelo próprio jogo.
Crie uma conta no menu principal do jogo: um nome, uma senha e um e-mail que você consiga acessar. O e-mail é como você recupera o acesso se um dia perder a senha ou trocar de aparelho.
Coloque fones de ouvido. Tudo no jogo fica posicionado ao seu redor pelo som: esquerda, direita, frente, trás, acima e abaixo.
Ande pelo lobby, abra o menu do jogo com O e leia os guias que estão lá. O menu do jogo também tem as regras de cada modo de partida.
Jogue. Entre em uma partida ou crie uma no lobby, ou pegue o helicóptero para o freedom fight.
Controles em resumo
As ações mais usadas. A lista completa de teclas e gestos está no guia que vem com o jogo.
Controles principais no teclado e na tela de toque
Ação
Teclado
Tela de toque
Andar
WASD ou as setas, dependendo do modo de caminhada
Deslize e segure no meio da tela
Virar
Setas para a esquerda e para a direita, 45 graus; com Shift, um grau
Deslize para a esquerda ou para a direita com dois dedos
Atirar
Ctrl, esquerdo ou direito, um para cada mão
Toque ou segure no canto inferior esquerdo ou inferior direito
Recarregar
R
Deslize para cima no canto inferior esquerdo ou inferior direito
Pular
Space
Toque embaixo, no centro
Agachar
Alt + X
Toque no meio, à esquerda
Trocar de arma
Teclas numéricas de 1 a 0
Deslize para a esquerda ou para a direita na parte de cima da tela
Usar o item selecionado
Enter
Toque duas vezes no meio
Interagir, pegar
Shift + Enter
Toque três vezes no meio
Quem está perto de mim
E
Toque duas vezes no meio, à direita
Minha vida
H
Toque em cima, no centro
Onde estou
C para as coordenadas, Z para a zona
Toque no meio; toque duas vezes no canto superior esquerdo (com dois dedos no iPhone e iPad)
Inventário
I, ou Tab para percorrer
Toque no canto superior esquerdo (com dois dedos no iPhone e iPad)
Menu do jogo
O
Toque duas vezes em cima, no centro
Chat de voz
V por perto, B comunidade
Toque com dois dedos; toque duas vezes com dois dedos
Para tudo o que não cabe em um ticket: contas, compras, imprensa e parcerias.
Perguntas e respostas
O jogo é mesmo gratuito?
Sim. Você pode baixar, criar uma conta e jogar todos os modos sem pagar nada. A moeda da loja é ganha jogando.
Posso comprar vantagem?
Nenhuma compra aumenta seu dano ou sua vida, e todos os personagens têm a mesma força. Pagar economiza tempo e acrescenta conforto e itens cosméticos. Um jogador que nunca paga pode conquistar tudo o que importa em uma luta.
Preciso de um leitor de tela?
O jogo fala pelo seu leitor de tela quando há um ativo, e pela voz integrada quando não há. No Android, iPhone e iPad ele funciona com gestos de toque.
Jogadores de Windows e de celular jogam juntos?
Não, e isso é de propósito. Os jogadores de Windows têm teclado, enquanto muitos jogadores de celular jogam só pelo toque, então misturá-los deixaria quem joga no celular em desvantagem. O Windows tem seu próprio servidor, e Android, iPhone e iPad dividem outro. Se um jogador de celular quiser enfrentar jogadores de Windows mesmo assim, pode escolher o servidor do Windows em “choose server” no menu principal. O jogo de Windows não tem escolha de servidor, então o servidor móvel continua sendo um lugar justo para quem joga pelo toque. Por isso esta página mostra duas listas de jogadores e dois conjuntos de rankings.
Posso jogar quando não tem mais ninguém online?
Sim. As partidas podem ser completadas com combatentes controlados pelo computador, e a cidade do freedom fight tem combatentes próprios quando, sem eles, ficaria vazia. Recompensas e recordes que contam contra outros jogadores ainda precisam de adversários reais.
Do que preciso para jogar?
Um computador com Windows, um celular ou tablet Android, ou um iPhone ou iPad, conexão com a internet e fones de ouvido estéreo. Um microfone, se quiser usar o chat de voz.
Quando posso baixar?
Os botões de download estão no topo desta página e na seção de download. As plataformas que ainda dizem “em breve” virão depois.
Onde leio a política de privacidade ou excluo minha conta?