Trade and commerce
What it is
A set of new economy systems reachable from the game menu under Life plus >
Trade & Commerce (or type /trade). Everything here uses your existing points
(and, for the currency bureau, voyage tokens) - nothing here is a new
currency, and nothing here can ever create ln_credit.
COMMODITY EXCHANGE (/exchange, /prices)
Buy and sell wood, iron ore, raw fish and honey at a shared price board that
drifts a little every server hour. Buying spends points for goods; selling
spends goods for points. Ten purchases fill your Trade Loyalty Card
(/loyalty) for a free bundle.
WHOLESALE MARKET (/wholesale)
Open only 4 AM to 8 AM server time. The same four goods in bulk lots of 50,
100, 200 or 500 at 12% under the exchange price.
SEASONAL PRODUCE FAIR (/fair)
Once a server week you may enter one batch of a commodity as your showcase
entry (it leaves your bag until the fair ends). When the week turns over the
three highest-value entries win a ribbon and a prize; every entry, win or
not, goes up for sale at a fixed fair price, or comes back to you unsold.
FUTURES CONTRACTS (/futures)
Promise to deliver a set amount of a commodity within 24 hours. Pay a
deposit up front at a locked-in price; deliver in time to be paid in full
plus your deposit back. Miss the deadline and the deposit is gone for good.
TOWN TENDERS (/tender)
The town posts a small public-works job every few hours with a capped
budget. Submit a sealed bid for how much you want to be paid; the lowest bid
wins, then has 15 minutes to confirm the work is done to get paid.
COMPANIES, SHARES AND FRANCHISE (/company)
Found a company with up to five partners sharing one vault and 100 tradable
shares. Work a shift once a day to book a profit, which is split among
shareholders automatically as a dividend. Sell shares to bring in partners.
A wealthy company's founder can open franchise branches for extra passive
income, also split as dividends.
CASHIER (/cashier)
A quick change-making game: hear the total and the amount paid, type the
correct change back for points and a streak.
PAWNSHOP (/pawn)
Pawn wood, iron ore, raw fish or honey for a 48 hour loan at half value.
Redeem for the loan plus 10% interest, or lose it to the unclaimed rack,
which anyone can buy from.
RENTAL MARKET (/rentals)
List your own land or home for rent by name and a weekly price, or rent
someone else's for 7 or 30 days, paid straight to the owner.
CURRENCY EXCHANGE BUREAU (/forex)
Converts points to voyage tokens and back, with a small spread and a daily
limit per player.
DONATION CAMPAIGNS (/campaigns)
Start a community cause with a point goal; anyone can contribute. Reaching
the goal gives every contributor a thank-you rebate and a trophy, and the
founder a founder's trophy and a prize.
TRADE LOYALTY CARD (/loyalty)
Tracks your Commodity Exchange and Wholesale Market purchases; ten stamps
redeem automatically for a small free bundle.
HARBOUR EXPORT (/export)
Send a batch of goods overseas. Ten minutes later the crossing resolves as a
safe arrival, a storm that cuts the payout, or, rarely, a total loss.
FACTORY (/factory)
A two-stage background production line: wood becomes planks, then planks and
iron bars become a furniture kit, which the depot buys back for points.
FREIGHT COMPANY (/freight)
Pay to move a bulk load from your bag to yourself or another player. It
arrives 20 real minutes later, even if you or they are offline.
WEEKLY ECONOMY REPORT (/ecoreport)
A spoken summary of how each commodity's price moved since Monday.