New frontiers

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Three brand new places to explore, added 27 September 2026. Find them from the game menu

under Life plus -> Far places, or type /frontiermaps (short form /nf) any time.

Cogsworth heights

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A steampunk clockwork town built into a mountainside above Copper Hills Mine Town. Ride the

old ore tram up from a hidden pocket in the West Scrubland (near the mine town's graveyard

road), or type /cogsworth for the menu once you have visited.

People to talk to (press shift enter while standing in their spot):

- Tinkerer Mira gives the quest chain "The Clockwork Heart" (3 stages: bring scrap gears,

then brass cogs, then talk to her once more). Finishing it gives you a title, a trophy,

and a small amount of ln point.

- Foreman Coyle runs the Gear Exchange: sell scrap_gear and brass_cog for ln point. One of

the two items pays 50% extra each week - ask him or check the menu.

- Clockmaster Ferro, at the clock tower, tells you about the town's history.

Gathering: scrap gears at the scrap heap (no tool needed), brass cogs at the gear vein (needs

any pickaxe). Both have a short cooldown and a daily limit.

Event: "The Clock Strikes" happens on a rotating schedule and makes gathering easier while it

lasts. The menu always tells you how long until the next one.

Collectibles: the "Hidden Gears", five small landmarks scattered around town. Press shift enter

on each one you find. Finding all five unlocks the sealed workshop door - go press shift enter

there once you have them all.

Danger: a pair of runaway sentry hounds guard the old sentry yard. Defeating them shares a

trophy and some ln point (capped per day).

Shrine: offer a brass cog at the offering gear-wheel for Cogsworth Favor. Milestones at 5, 15

and 30 give you a cosmetic unlock, a title, and a trophy - never points.

Saltwind flats

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A wind-swept salt-pan settlement out past the Arid Grassland. Walk to the grassland's eastern

edge (an empty stretch of grass) and press shift enter, or type /saltwind for the menu once

you have visited.

People: Trader Coen (quest chain "The Long White Road"), Salt warden Petra (sells salt_crystal

and brine_shell for ln point, same weekly bonus rule), Windwright Dassa (lore, the windmills).

Gathering: salt crystal at the evaporation pools (no tool), brine shell at the deep brine pumps

(no tool, longer cooldown).

Event: "The Mirage Wind", same idea as Cogsworth's Clock Strikes.

Collectibles: the "Sunbleached Bones" (five landmarks). Completing the set unlocks the Buried

Cistern at the sealed hatch.

Danger: a coyote pack roams the bone flats.

Shrine: offer salt crystal at the offering cairn for Flatland Favor (milestones 5/15/30).

Driftmoor stilts

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A tidal stilt-village fishing market built on pilings out past the Harbour Market District.

Follow the boardwalk out past the harbour quay, or type /driftmoor for the menu once you have

visited.

People: Clam-diver Yuki (quest chain "The Falling Tide"), Marketkeeper Odalys (sells

driftwood_knot and clam_pearl for ln point, same weekly bonus rule), Stiltwright Bram (lore,

the boardwalk).

Gathering: driftwood knots on the mudflats (best gathered at low tide), clam pearls in the clam

beds under the tide pools.

Event: "The Spring Tide", same idea as the other two events.

Collectibles: "Tideglass" (five landmarks). Completing the set unlocks the Sunken Cellar at the

sealed hatch.

Danger: a pair of snakes nest in the mangrove shallows.

Shrine: offer a clam pearl at the tide shrine for Driftmoor Favor (milestones 5/15/30).

Commands

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/frontiermaps or /nf - open the Far places menu (also in Life plus in the game menu).

/cogsworth, /saltwind, /driftmoor - open each destination's own menu once you have visited it.

/sell <item name> [quantity] - sell an item to the local trader while standing at their spot.

All of this is also reachable entirely through menus - you never need to type a command to use

any of it.