Grand wonders
What they are
Grand Wonders are bought in the credit shop. The first time you use one it is bound to your account forever: it leaves your bag, so it can never be lost, dropped, traded or taken from you. After that you open it from Village life, More to do, Grand Wonders, or by typing slash wonders.
The ten wonders
Grand Manor Estate (3500 credits): a butler who serves you once a day, a gardener who grows a real five stage garden, and a chef who can lay on a feast for everyone nearby every 3 hours. Hosting feasts raises your household rank from Squire to Duke or Duchess.
Racehorse Stable (3000 credits): train up to two named horses and race one whenever it is ready, once every 3 hours, while nearby players watch and cheer. Ribbons at your 1st, 10th and 50th win, and a shared Hall of Champions.
Recording Studio (2200 credits): record a track in your own words with a backing sound, once an hour, up to 10 tracks. Released to the shared jukebox network for anyone to find and play, with a weekly top 5 chart and Gold and Platinum Record trophies.
Personal Bistro (2600 credits): set a 3 dish daily menu, serve real customers who arrive over time or nearby players who stop to eat, and collect reviews in your guestbook. The busiest bistro of the week wins the Chef's Hat.
Private Helicopter (3200 credits): place up to 3 of your own landing pads anywhere outdoors, then summon the helicopter at any pad for a real flight straight to another pad you own, once every 20 minutes.
Vineyard Estate (2800 credits): tend your own vineyard once a day to build up the season's quality, then harvest for real bottles of wine under a label you choose, to keep, gift or sell. The season's best quality is named Vintner of the Season.
Battle Companion (1800 credits): adopt a wolf, bear cub or coyote that walks at your side for good, fights safely beside you when a wild animal targets you, levels up, and learns tricks you teach it as your bond grows.
Keeper's Lighthouse (1400 credits): site a lighthouse outdoors and light the lamp once a day to keep your streak alive; while it is lit, night wanderers nearby hear the beam and foghorn and are guided.
Trading Caravan (1600 credits): dispatch your caravan once a day; it returns 2 to 4 hours later, online or not, with a modest profit and sometimes a rare curio for your collection.
Skywatch Dome (1200 credits): open your dome once a day for a real 20 minute scheduled sky event that anyone nearby can join with shift and enter. Most guests hosted in a week wins Astronomer Host.
Wine
The Vineyard Estate produces crd_wine_bottle, an ordinary tradeable item (not bound): drink it for a little thirst and hunger relief, or give, sell or trade it to other players like any other good.
None of them mint credits or free points
Bistro tips and caravan profit are small and capped every day. Nothing here creates ln_credit, and no Grand Wonder makes you stronger in a fight beyond a companion's own safe, measured bite.