The frozen north

Three cold destinations reached only by plane from the Skyport: Fjordheim, Glacier Station and Snowcrest Resort. At each one you land at the airport on the south edge of the map, and the departure desk for the flight home is there too. Type /north anywhere for the frozen north menu: a guide to each place, directions to every place from where you stand, your quests, what you can still earn today, and records.

Staying warm

All three places are cold. Warm clothes cut the cold; wool, fur, fleece, parka, winter and thick clothes count most. Knitter Astrid in Fjordheim sells the Nordic wool sweater for 1500 ln point: wear it on your top. Every building is heated. Blizzards at Glacier Station and Snowcrest Resort are announced about a minute and a half ahead: get into a building, the ice caves or the drill tent, or you freeze fast. A sauna in Fjordheim, the chalet fire at Snowcrest, hot cocoa, Cook Pavel's thermal flask and a bowl of his stew all warm you up. Hot cocoa, the flask, smoked herring, raw herring, cloudberries and arctic char can all be eaten or drunk from your bag.

Fjordheim

A fishing village on a deep fjord. Gather herring at the end of the herring jetty with a fishing rod, birch wood in the birch forest with an axe, and cloudberries in the bog.

Northern lights: on game nights the lights come out over Aurora Hill. Go to the lookout, press shift enter and stay there until they fade.

The whale boat Havorn: buy a ticket from Captain Leif on the quay for 150 ln point. She sails a minute later. When the lookout calls a whale, press shift enter at once to take a photo. Good photos pay Voyage Tokens.

Sauna and cold plunge: take a sauna in the longhouse, then jump into the fjord from the cold plunge ladder within two minutes. The sauna takes away all the cold but makes you thirsty; the plunge gives you a burst of energy. Jumping in without a sauna first chills you badly.

The smokehouse: put herring and birch wood on the racks and come back after three minutes for smoked herring. Bjorn buys smoked herring for Voyage Tokens.

The troll bridge: knock on the stones under the bridge and answer up to three riddles a day.

Glacier station

A polar research base. Research shifts: start one at the data terminal in the main laboratory, visit the four instruments in the order you are given, press shift enter at each, count the pulses you hear and type the number. File the readings at the terminal within 15 minutes.

Ice core drilling: in the drill tent, drill ten metres at a time. Deeper cores pay more, but the ice may crack and you lose the core.

Ice cave rescues: when the alarm sounds, go into the ice caves, follow the emergency whistle, press shift enter beside the lost person and lead them to the infirmary. You can also ask Medic Ingrid for a practice call.

The dog sled: Musher Tuva takes you to the ice caves and back for 60 ln point.

The mess hall: Cook Pavel serves a bowl of hot fish stew for 40 ln point, once a minute. It is a hearty meal and warms you. He also sells thermal flasks. For his quest, any raw fish counts: trout, salmon, sea fish, herring or char.

The meteorite: chip at it in the meteorite hollow of the ice caves with a pickaxe. Most tries find nothing.

Danger: polar bears on the pack ice, wolves on the ice sheet, and the crevasse field north of the station hurts you.

Snowcrest resort

A ski resort. Buy touring skis from Luca in the rental shop. Ride the chairlift from the boarding gate: a day pass is 150 ln point, a single ride 40, riding down is free.

Timed ski runs: at the summit, stand in the start hut of the green, blue or black run and press shift enter. Ski south down the piste. Each gate beeps from where it stands; steer so you pass through it. A missed gate adds 3 seconds, and leaving the piste voids the run.

The ski jump: press shift enter at the top, then again the moment you hear the whistle at the lip.

Ice fishing on Frost Lake: with a fishing rod, press shift enter at the holes, wait, and press it again as soon as you hear the tug.

Avalanche beacon drill: buy a beacon from Patrol chief Anja and start a drill. Follow the beeps, which get faster as you get closer, and press shift enter to dig when you are on top of the dummy. A shovel digs faster.

The chalet fire: put birch wood, wood or branches on the great stone fireplace. While it burns, the lounge warms everyone.

Quests and rewards

Eighteen people give 27 quests, one-time each, paying Voyage Tokens, ln point and sometimes items. Repeatable activities pay a little each day, with daily limits. Traders buy smoked herring, ice cores, meteorite fragments and arctic char for Voyage Tokens.

Standing, titles and trophies

Every place by plane remembers you. Your first landing each day, every sight on its sightseeing card, every postcard you send from there, every quest and every victory over its great beasts raise your standing in that place. Three quests done in one place earn the title Friend of that place, six a trophy as its honorary citizen. Your first victory over a great beast such as the Temple Guardian, the Reef Queen or Old Kuma puts a trophy in your cabinet. See the page The travel planner and your travel companion.