The explorer's atlas
Village life, More to do, Exploring and collecting, The Explorer's Atlas. It is also in the More to do list itself. Chat commands: /atlas (the menu), /around (what is around here), /landmarks (your field notes), /trek (expeditions), /chartmap (surveying).
Landmarks by ear
136 named landmarks on 37 old maps: Middle Valley, the village, the southern hill, the forests, the deserts, the canyon, the mountain, the frozen pass, the caves, the sunken city and more. Every landmark has its own story and its own sound.
An undiscovered landmark within about thirty squares makes its sound now and then, only for you, from where it really is. Walk towards it. When you step onto it, it is yours: you hear its story and get ln points.
Listen mode (atlas menu, or in /around): the nearest unknown landmark calls every few seconds for a few minutes, and you hear closer or further away.
The sounds can be switched off in the atlas menu.
Press shift enter on a landmark you know to hear its story again, read the notes other explorers left there, or leave a short note yourself.
WHAT IS AROUND HERE (/around)
How many landmarks of this map you know, where the nearest unknown one lies, which hidden layers are awake right now, whether the next page of a story is here, your chart of the map, and how many places and secret spots of your exploring record are still left. Choose a known landmark to get a ticking beacon there.
Hidden layers
Many landmarks have a second story that shows only at night, at dawn, in the evening, in the afternoon heat, in the rain, in a storm, or in one season of the year. Come back at the right time and stand on the landmark again. Every kind of layer you hear adds an echo to your Echoes of the Hours collection.
Stories and old letters
The Surveyor's Journal (10 pages, Edda Marsh's survey of the land), The Drowned Bell (6), Letters on the Salt Road (6) and The Hollow Crown (6). Pages wait at landmarks and must be found in order; each page tells you where the next one is.
Collections
In the Rewards menu, under collections: four regional field guides (a page for every map where you found all its landmarks), the four stories, Pressed Flowers of the World (picked at some landmarks in daylight, one only at night), Echoes of the Hours and Survey Pins. Finishing one gives a title, a trophy and often an emote.
SURVEYING (/chartmap)
On an atlas map where you know at least one landmark. Walk to three stations by their ticking beacon. At each one your partner's staff signals twice somewhere around you, relative to the way you are facing. Say whether it came from your left, from straight ahead or behind, or from your right, and whether it was near, at a middle distance or far. Six right answers make a five star chart. Three surveys a day pay points, the three guild orders of the day pay double, and the best chart of every map is credited to its maker in the Atlas Society hall.
EXPEDITIONS (/trek)
The Old Salt Road, Rivers to the Sea, The Frozen Pilgrimage, The Ring of Forests, Under the World, and Edda's Last Line (opens once you have read all of Edda's journal). Reach every stop in order, by any means. A soft beacon marks the next stop on its map. Set out alone or together with the players standing near you. The first completion gives ln points, a title and a trophy; later completions count for the best-time board, and one a day pays a little.
Forgotten places of the week
Every week the Atlas Society names three old places few people visit. Rewards there count double, and doing one atlas thing in each of the three pays a weekly bonus.
More
Where to go next: maps with landmarks still waiting, and the maps they connect to. Your atlas card, other explorers' cards, the Atlas Society hall (first finders, charts and expedition records), your atlas journal.
Everything in the atlas also counts towards your explorer title and the weekly explorer race in Exploring and collecting, and gives Voyager pass experience.