Some request to fixing problem facing by the player and some suggestion to improve the gaming experience for the life in nature player

#1 chokletboy

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🌿 Suggestions & Requests for the Future Development of Life in Nature

Dear Smith, Master Masti, and the Entire Administration Team,

Hello! I am ChocolateBoy.

First of all, I would like to express my heartfelt greetings, respect, and best wishes to Developer Smith, Master Masti, and every member of the Life in Nature administration team. ❤️

I truly appreciate the hard work and dedication that has gone into developing this wonderful game. Life in Nature is one of the best audio survival games I have ever played.

Today, I would like to share some requests and suggestions that I believe could make the game even more enjoyable, realistic, and attractive for both existing and future players.

Since the name of the game is Life in Nature, I believe the gameplay should reflect nature as realistically as possible. The closer the game feels to real life, the more immersive and enjoyable it becomes. Every player should feel like they are truly living in nature rather than simply playing a game.

Many of these requests are not only my personal opinions—they are also common concerns shared by many players.

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🌿 Requests

1. 🚤 Improve the Boat System

Travelling across the ocean is currently very slow and tiring.

I would like to request the following improvements:

- Instead of moving 1 tile per paddle, the boat should move 3 tiles per paddle.
- This would greatly increase travelling speed.
- Boat travelling currently consumes too much energy.
- Crossing only two oceans often requires sleeping three times to recover energy.

Reducing energy consumption while boating would make ocean travel much more enjoyable.

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2. ❤️ Reduce Excessive Fall Damage

Health decreases too quickly after falling from only a small height (around 4–5 tiles).

Because of this:

- Players lose DFC unnecessarily.
- Many players even die from relatively small falls.

Please reduce fall damage slightly to make the system fairer and more realistic.

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3. 🍖 Hunger, Thirst & Energy Balance

Hunger, thirst, and energy decrease too quickly.

If these percentages lasted longer:

- Players could work for longer periods.
- Exploration would become more enjoyable.
- Survival would feel less frustrating while remaining realistic.

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4. 🥤 Return Empty Cups After Drinking

Some drinks (such as American Coffee and similar beverages) do not return the empty cup after consumption.

It would be very helpful if:

- Empty cups were returned after drinking.
- At least 5 cups could be stacked together to save inventory space.

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5. 🎣 Enable Fishing Rods

Fishing rods already exist in the game but are currently disabled.

Please activate them.

Many players enjoy fishing in real life, and fishing with a rod would become one of the most enjoyable activities in the game.

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6. 🔪 Knife Sharpness System

Every knife should gradually lose its sharpness over time.

Players should then be able to sharpen knives using:

- Stones
- Sharpening rocks

This would create a much more realistic survival experience.

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7. 🌙 Improve Night Atmosphere

The nighttime ambience can be made much more realistic.

Currently:

- Crickets can be heard.
- However, chickens are still crowing in the village at night, which does not feel natural.

Suggestions:

- Improve the cricket ambience.
- Add sounds of nocturnal birds.
- Make nighttime truly feel like nighttime.

This would greatly increase immersion.

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8. 💊 Special Hunger & Thirst Medicines

Please introduce special medicines that instantly eliminate:

- Hunger
- Thirst

Separate medicines for each effect would also work.

These items could be sold in the Credit Store at a fixed price, creating both convenience for players and additional revenue for the game.

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9. 📍 Increase Live Locator Range

Please increase the Live Locator range from:

150 meters ➜ 300 meters

This would make navigation much easier, especially during exploration and teamwork.

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10. 🏍️ Improve Racing Bike Warning Distance

The newly added racing bike is much faster than normal bikes.

Normal bikes receive obstacle warnings approximately 20–25 tiles before hitting a wall.

For racing bikes, I recommend increasing the warning distance to around 50 tiles.

Otherwise:

- Players often crash.
- Bikes break very easily because the warning comes too late.

A longer warning distance would greatly improve the riding
--- 11. 🌊 Realistic Terrain Around Water

If possible, please make rivers, lakes, ponds, and other water bodies located on lower ground or sloped terrain instead of completely flat surfaces.

In real life, water naturally collects in lower areas. If players have to carefully move downhill before reaching water, it would improve their navigation skills and make exploration feel much more realistic.

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12. 🌳 Trees Should Feel Like Real Obstacles

Trees are made of solid wood, so players should not be able to pass through them.

Please make trees and other solid obstacles behave like real objects.

Additional ideas:

- Players should collide with trees.
- Tree climbing could also become a future feature.

This would greatly improve realism throughout the game world.

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13. 🐦 Improve Forest Ambience

Some forest maps feel too quiet.

Suggestions:

- Add more bird sounds to Beautiful Forest and Rain Forest.
- Increase the distance at which lion roars can be heard in Mountain and Hidden Cave areas.
- Add eagle or hawk sounds near mountains and cliffs.
- Introduce animals such as foxes and deer to make forests feel more alive.

These natural sounds would create a far more immersive experience.

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14. 🎒 New Item: Ammo Belt

Please introduce an Ammo Belt that can store ammunition separately.

This would help players organize their inventory more efficiently and improve combat gameplay.

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15. 🏔️ High-Altitude Breathing System

Mountain peaks could include realistic breathing difficulties due to high altitude.

For example:

- Players could temporarily lose stamina or breathing efficiency.
- Special medicines or oxygen-related items could be introduced to reduce these effects.

These medicines could also be sold through the Credit Store, creating another useful premium item.

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💡 Suggestions for Future Development

The following ideas are my personal suggestions.

I understand that not every feature may be possible to implement, but I truly believe that Developer Smith is a highly skilled programmer who has already created many impressive systems.

You are welcome to conduct polls among the players before implementing any of these ideas to see whether the community supports them.

I believe that adding some of these features would make Life in Nature even more unique, attract many new players from other games, and help the game continue growing in popularity.

I have also tried to think about the business side of the game. Many of these ideas could be offered through the Credit Store, creating additional revenue while improving the overall gameplay experience.

The following suggestion and ideas are Ad Jump Shoes, Energy Shoes & Running Shoes

I would love to see the return of three special types of shoes that were available in your previous game, Real World.

These could include:

- Jump Shoes – allowing players to jump higher or move across obstacles more easily.
- Energy Shoes – reducing energy consumption while walking or working.
- Running Shoes – increasing running speed so players can escape dangerous animals more effectively.

These items could be sold in the Credit Store, making them valuable premium equipment while also supporting the game's business model.

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2. ☎️ Telephone Communication System

Since many modern features have already been introduced (such as the Teleporter), I believe a Telephone system would be another excellent addition.

Players could use telephones to communicate with each other from long distances without having to meet in person.

This feature would be extremely popular and make teamwork much easier.

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3. 🎣 Advanced Fishing System

Fishing is one of my favourite activities, but currently every location provides almost the same number of fish.

Instead, each location should have its own unique fishing experience.

For example:

- Small ponds should contain fewer fish.
- Shallow streams should provide a moderate number.
- Rivers should have different species.
- The ocean should contain the largest number of fish because it is also the most dangerous area due to sharks.

Higher risk should always provide greater rewards.

Also, fishing with nets should take less time than fishing with a fishing rod, since catching fish with a net is naturally much faster.

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4. 🌊 More Realistic Ocean Survival

If someone removes their boat while they are in the middle of the ocean, the player should sink into the water instead of remaining safely on the surface.

This would make the ocean feel much more realistic.

In addition:

- The Air Necklace should only work in ponds, rivers and similar water bodies.
- It should not protect players in the middle of the ocean.

You could also introduce advanced underwater breathing equipment or diving gear that allows players to survive underwater for a limited time.

These premium items could also be sold through the Credit Store.

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5. 🌴 Amazon Rainforest Map

Please create a completely new map inspired by the Amazon Rainforest.

It could include:

- Dense jungle.
- Large numbers of wild animals.
- Natural sounds everywhere.
- Watch Towers where players can safely observe wildlife from above.
- Picnic areas where friends can relax and enjoy nature.

Animals could include:

- Lions
- Tigers
- Deer
- Rhinos
- Other wild species

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6. 🏹 Hunting From Watch Towers

Watch Towers could become special hunting locations.

Players could purchase a hunting ticket using Credits.

To make this work, weapons would need more realistic aiming controls such as:

- Up and down aiming
- Left and right rotation
- Adjustable shooting direction

This would create an exciting hunting experience while making the towers an attractive destination for players.

To reach this special rainforest, players could travel from an Airport by Helicopter after purchasing a ticket.

This would create another enjoyable premium activity while also generating additional income for the game.

Many of these concepts already exist in your previous game Real World, so I believe they could also be adapted successfully for Life in Nature.

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7. 🏡 Buy Land and Build Houses

Please expand the village area and allow players to purchase land.

Players could then build their own houses and create personal home areas.

To prevent abuse:

- Leaves, soil and metal should not be placeable inside these private lands.
- This would reduce opportunities for macro or script abuse.

Land could be purchased using Credits, creating another valuable premium feature for the game.

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8. 🦅 Vultures Around Dead Animals

Whenever an animal dies, vultures should gradually gather around the body and begin feeding on it.

This small detail would make the world feel much more alive and realistic.

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9. 🍖 Birds Stealing Meat

If players leave raw meat on the ground while cutting or preparing it, birds such as vultures or hawks could swoop down and steal it.

This would be an incredibly realistic survival mechanic and encourage players to handle food more carefully.

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10. 🐔 Living Animals in the Village

Instead of only hearing chickens in the village, players should actually see chickens walking around.

These chickens could be hunted for meat and cooked later.

Cooking itself could also become more advanced by requiring proper ingredients and spices for different recipes.

Additional ideas include:

- Seals living on ocean beaches.
- Hunting seals for meat and oil.
- Using seal oil in cooking or crafting.
- Introducing a Recipe Book that teaches different cooking methods.
- Different foods should require different recipes and ingredients instead of using one simple cooking method for everything.

This would greatly expand the survival method 11Flying Birds and Bird Nests

Please add flying birds throughout different maps.

These birds could:

- Fly naturally across the sky.
- Land on different trees.
- Build nests in larger trees.
- Be hunted using grenades or other suitable weapons.

Seeing birds flying freely would make the world feel much more alive and realistic.

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12. 🩸 Bleeding System

Please introduce a realistic bleeding system.

For example:

- If a player falls from a height,
- or accidentally cuts themselves with a knife,

they should begin bleeding.

Players would then need to use bandages or other medical supplies to stop the bleeding.

This would make survival more immersive and realistic.

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13. 🌿 Make Every Map More Beautiful

Please continue improving the overall design and atmosphere of every map.

Adding more environmental details, natural sounds, plants, and visual variety would make exploration even more enjoyable.

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14. 👴 Aging System

A realistic Aging System could be introduced.

As players gain more experience over time, their characters would gradually grow older.

After reaching a certain age:

- Players could lose one DFC, or
- Bone strength and physical stamina could slowly decrease.

This would create another realistic survival mechanic while rewarding long-term gameplay.

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15. 🦁 Increase Animal Population

Beautiful Forest, Bear Forest, and the other forest maps should contain more animals.

At the moment, players often spend too much time waiting for animals to appear.

Increasing wildlife populations would make hunting more enjoyable.

The animals could also become slightly stronger or more dangerous so that hunting remains challenging and balanced.

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16. 🐪 Desert Wildlife

Please add more wildlife to the desert.

Examples include:

- Camels
- Desert snakes
- Other desert animals

This would make the desert map much more interesting.

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17. 🏇 New Arena Activities

Please introduce new competitive activities such as Horse Racing.

Players could:

- Purchase entry tickets using Credits.
- Place bets.
- Compete against each other.
- Win Credits as prizes.

Horse racing would become both an enjoyable activity and another source of revenue for the game.

Since horses already existed in your previous game Real World, I believe this feature could be successfully adapted into Life in Nature.

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18. 🐕 Animal Tracking & Companion Dogs

Please introduce a system where predators can be attracted using bait.

For example:

- Players could place the meat of one animal to lure lions or other predators into a hunting area.

Additionally, please consider adding pet dogs to the village.

Dogs could:

- Be purchased by players.
- Follow their owners everywhere.
- Respond to commands.
- Help attack wild animals when instructed.

This would become one of the most enjoyable companion systems in the game.

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19. 🚢 Passenger Ship Transportation

Instead of always travelling by small boats, please introduce a passenger ship between the Village and Middle Island.

Players could buy tickets using Coins or Credits and safely travel across the sea.

This would feel much more realistic while reducing long-distance travel time.

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20. 🌞 Longer Day and Night Cycle

Please consider increasing the length of the day and night cycle.

For example:

- 1 hour of daytime
- 1 hour of nighttime

This would create a slower, more immersive survival experience.

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21. 🏥 Hospital Atmosphere

Since the hospital is a place for treatment and recovery, I believe it should remain peaceful and quiet.

Currently, various human sounds can still be heard inside the hospital.

In my opinion, these sounds should be removed so that the hospital feels calm, silent, and realistic.

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❤️ Final Message

Finally, I believe that creative ideas become valuable only when they are shared.

That is why I wanted to present these requests and suggestions to you.

I fully understand that not every feature may be possible to implement, and I respect the time, effort, and technical challenges involved in game development.

However, I sincerely hope you will review these ideas and consider implementing those that you believe would improve the game.

While preparing these suggestions, I tried to think from two different perspectives:

- The players, who want a more enjoyable, immersive, and realistic survival experience.
- The developers, by suggesting several premium features that could also increase revenue through the Credit Store and support the continued development of the game.

I truly believe that if even some of these ideas are added, Life in Nature can become one of the finest and most successful audio survival games in the future.

Thank you very much for your time, your dedication, and all the hard work you continue to put into developing this wonderful game.

I wish the entire Life in Nature team the very best for the future.
👍 Like / 👎 DislikeScore: +2

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  1. #2 Dino2

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    i don't Aagree with some of your suggestions I don't think so we have running shoes etc it will not good for game this will not enjoyable real world is different and this game is different so I don't think so this will good and also I like some of your suggesting but helicopter system I don't think so because this will not much enjoyable i like nenew map idea ajand new animaanimals ide different so I don't think so this will good and also I like some of your suggesting but helicopter system I don't think so because this will not much enjoyable i like new map idea and new animals ide
    👍 Like / 👎 DislikeScore: 0
  2. #3 titaniumGolem

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    i like your Some suggestions are good and very good It is neat to implement I know it is a lot take up time and some technical challenges but it is really amazing!
    👍 Like / 👎 DislikeScore: 0

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