Life in Nature Game Translation System Guide

Translation System Overview

The translation system is designed based on **string-by-string translation**. Anyone can create their own language and begin the translation process. However, the **officialization** of a language is subject to the developer's approval. The translation supervisors for each language can, at their discretion, add desired individuals to the translation team and designate them as **Contributors**.

Accessing the Translation System

You can access the translation system from the **Options Menu**, under the **Language Menu** section.

Language Menu Options (Brief Explanation)

Note: Languages that are **Official** and formal are placed at the beginning of the list. Other languages that are not yet official are placed in the section: **Unofficial Languages**. In either case, you can switch your game to any desired language.

Managing Your Language

Once you have created your language, you can access it through the **Manage Languages** section. Enter this section, find your language, and then select it to begin translation and management.

Language Management Options

Translation Explanation

Each string that is translated is placed as a new line in the language database. For example:

thirst=x=substr
hunger=y=substr

First, you write the **string you want to translate**, then **=**, followed by **its translation**, and finally **=substr**. This substr indicates that this is a new translation string.

You must develop the translation **line by line**.

If you have any questions, please contact the **developer** or the **administrators**.